AI Insights · Timothy · October 2022
Top 5 Bubble Shooter Games Performance in the US Q3 2022
Explore the performance trends of the top 5 bubble shooter games in the United States during Q3 2022 on a unified platform, highlighting weekly downloads, revenue, and active users.
The third quarter of 2022 saw notable trends in the performance of the top 5 bubble shooter games in the United States on a unified platform. Here, we delve into the weekly downloads, revenue, and active user metrics for these popular apps.
Bubble Witch 3 Saga from King saw a peak in weekly revenue at around $340K in early July, but experienced a gradual decline to approximately $274K by the end of September. Weekly downloads peaked at 21.5K in early August and then trended downwards, closing the quarter at around 12K. Active users showed a slight decrease from 465K to 439K over the quarter.
Bubble Pop Origin! Puzzle Game by Puzzle1Studio,inc. maintained a stable weekly revenue, hovering between $155K and $176K. Downloads saw a significant drop from 54.8K in early July to about 20.1K by the end of September. Active users slightly decreased from 507K to 434K throughout the quarter.
Bubble Shooter - Panda Pop! from Jam City, Inc. had consistent weekly revenue, with figures around $160K throughout the quarter. Weekly downloads remained relatively stable, fluctuating between 8.7K and 11.2K. Active users saw a gradual decline from 42.9K to 38.6K.
Bubble Shooter: Pop & Blast by Ilyon Dynamics Ltd. recorded a steady weekly revenue, peaking at $124K in late July and settling around $118K by the end of September. Weekly downloads varied slightly, starting at 21.8K and ending at about 19.2K. Active users remained relatively constant, with a slight decrease from 149K to 133K over the period.
Bubble Pop! Puzzle Game Legend from BitMango, Inc. experienced stable revenue trends, fluctuating between $100K and $113K. Weekly downloads showed an upward trend mid-quarter, peaking at 37K in late August before dropping to around 30K by the end of September. Active users remained fairly steady, decreasing marginally from 360K to 326K.
These insights are derived from Sensor Tower's data. For more detailed analysis and insights, visit Sensor Tower.